ehmo/platform-design-skills
These skills were imported into SkillJury from the public skills ecosystem.
ios-design-guidelines
by ehmo/platform-design-skills
Comprehensive rules derived from Apple's Human Interface Guidelines. Apply these when building, reviewing, or refactoring any iPhone app interface.
android-design-guidelines
by ehmo/platform-design-skills
Enable dynamic color derived from the user's wallpaper. Dynamic color is the default on Android 12+ and should be the primary theming strategy.
ipados-design-guidelines
by ehmo/platform-design-skills
Comprehensive rules for building iPad-native apps following Apple's Human Interface Guidelines. iPad is not a big iPhone -- it demands adaptive layouts, multitasking support, pointer interactions, keyboard shortcuts, and inter-app drag and drop. These rules extend iOS patterns for the larger, more capable canvas.
watchos-design-guidelines
by ehmo/platform-design-skills
Apple Watch is a personal, glanceable device worn on the wrist. Interactions are measured in seconds, not minutes. Every design decision must prioritize speed of comprehension and brevity of interaction.
tvos-design-guidelines
by ehmo/platform-design-skills
Apple TV is a living room device driven entirely by focus-based navigation and the Siri Remote. There is no pointer, no touch screen, and no mouse. Every design decision must account for the 10-foot viewing distance, the simplicity of the remote, and the lean-back nature of TV consumption.
visionos-design-guidelines
by ehmo/platform-design-skills
Comprehensive design rules for Apple Vision Pro based on Apple Human Interface Guidelines. These rules ensure spatial computing apps are comfortable, intuitive, and consistent with platform conventions.
macos-design-guidelines
by ehmo/platform-design-skills
Mac apps serve power users who expect deep keyboard control, persistent menu bars, resizable multi-window layouts, and tight system integration. These guidelines codify Apple's HIG into actionable rules with SwiftUI and AppKit examples.